List of Witcher 3 Mods

Here is my list of mods I highly recommend:


All skills Unlocked

This is to remove that threshold on the skills where you need 20 points to unlock the last skills, while they really are not that good.

Character Overhaul

Basically some tweaks for Geralt. I don’t use everything, but it is more enjoyable.

Quest XP fix

I was really tired getting 5 XP for slaying a dragon. This mod fixes that.

Fixed Loot

Mosters drop a little bit more (specific) loot.

Instant Casting Sign

Best mod ever. You don’t need to equip a sign and then cast it. Now you just press (1-5) and you instantly cast the sign. Really recommend this one since it makes combat a lot more enjoyable.

Wealthy Vendors

Makes merchants have more money so you can sell more stuff to them.

Improved Saddlebacks

Because I hate being overencumbered when countering that smuggler in Skellige.

Better throphies

Because having beaten a nekker should NOT give the same result as killing an ancient Leshen


Console enabler

Pretty straight forward. Enables console for PC.

E3 graphics


Cutscene improvements

It just makes things look better in cutscenes

Better hair-works


Remove grandpa Dandy’s stories

Removes the loading story telling and the intro. I’ve see it enough at this point.

Books after potions

Because I don’t read the books more than once and I hate scrolling

Toggle motion-sickness

To remove that annoying blur/motionsickness effect in Witcher Vision.

Extreme weather

Adds some nice weather-features in the game


There really are a lot of great graphic-mods out there, but I don’t use a lot since I prefer having 60 fps over really nice graphics. Also people seem to complain about the nights being, too bright. It’s true, the nights are quite bright, but to be honest I don’t mind it at all, and it does make some amount of sense that the nights are bright when Geralts mutations should allow his eyes to adjust better than ordinary humans.


Here’s some more mods from my list and I would heartily recommend it to anyone:

  • Better trophies.
  • More transparent main menu.
  • Slots slots SLOTS (increases slots, yay!)
  • REuneEnhanced
  • Relic Weapons redone
  • Parry with torch
  • Over 9000 weight limit mod
  • Lore friendly silver swords 9.Better parries 10.All NPC scabbards. 11.Witcher 3 HD reworked project. 12.MKM Triss beauty mod
  • MKM Ciri beauty mod.

Best Witcher Armor

The best armor are the mastercrafted Feline/Griffon/Bear sets.

The best weapons are the ones with Burning/Bleeding/Poisoning chance as the damage they produce is based off of the total HP of the monster.

If you can find a three rune slot sword with +xx% of Burning, Bleeding and Poisoning, then it will be a good weapon way past it’s level. Hell, even two of these in any combination will be a good weapon for a long time.

I used a level 16 sword all the way until I was level 24 because it had a Bleed and Burn chance that I kept increasing with runes. Every 3-5 swings would put a DoT on the monster.

The Mastercrafted Witcher Gear is only relevant up to level 31. After that, generic gear scales with you while the Witcher gear becomes obsolete. The ursine Witcher gear gives you good tanking armour but sacrifices stamina, griffin gear is a good to give good protection while not sacrificing much stamina, and feline gear is best for low damage absorption but little stamina loss.

Witcher 3 Is Simple, Making it Simply Amazing

It’s funny, Witcher 3’s setting is actually kind of simple, given the breadth of fantasy out there. There are no monsters you haven’t seen before, the magic system’s pretty straightforward, there are few quirks and rules.

But I do agree that the writing is far beyond any other video games and I think it’s because, where every other game says “what you do matters,” Witcher actually means it.

Where other RPGs have basic morality meters that don’t do much except decide which faction you join, what powers you get or who you bang, Witcher just has you make decisions and live with the consequences. There are no neutral choices to maintain balance. Everything you do has a purpose.

Plus, as it turns out, an entire game based on relationships between compelling characters is way more interesting than saving the world from Baddy McBadface for the billionth time.

It also has incredible music.

Ladies of the Woods, Lazare, You’re… Immortal, and O’Dimm’s theme (the main theme of HoS) each have a particular intensity to them and sound utterly haunting – qualities that I find absolutely perfect for the Witcher universe as a whole.

Getting Percival to collaborate on music for this game was by far one of the best artistic decisions CDProjekt Red could have made. It’s so utterly difficult for me to dissociate their sound from this universe now that playing the previous games without their lyrics feels wrong now.

If I had to choose a winner out of all of those songs, Ladies of the Woods all the way.

I liked some of Assassins of Kings’ tracks more than Wild Hunt’s music, but I don’t think I have seen an RPG game use and implement music better than this game.

The entire sountrack is exceptional, but the way its used makes it stand out even more.

  • Geralt of Rivia
  • Aen Sidhe
  • Spikeroog
  • Kaer Korhen
  • Steel for Humans
  • All Gwent tracks